So this thursday was peer reviews! and it was my job to crit Louie V Tong, Louis Ratana, and Lauren Collins
Louie V Tong, was looking at the idea of knowing where our food comes from, he mapped out all of the export/import routes and figured out just how many countries were involved in making one of our simple O'rorke halls meals! it was alarming! His solution was to make a community garden/stall where you could buy cooked food or look at/educate yourself on just where your food came from as it was grown. I really enjoyed this project, i thought it was well developed and the final product was superb! Well done Louie!
Louis Ratana, took a slightly different approach to the augmented reality drawings, he thought the hand done drawings to be too easy and so thought he would challenge himself and try to use the computer software to augment his reality. The images he came up with had an interesting take and seemed to contain more hidden meaning than a lot of the other images i saw, well done Louis. His 1:1 and 1:5 models had a very interesting quality and texture however i would prompt you louis to look more at scale next time to make sure the object is the size that you wanted instead of making the object and then figuring how big it would be in real life. all in all I enjoyed your work! Ka Pai.
Lauren Collins, was retrofitting a park lamp to become a speaker hub where you plugged your ipod in and then it fed out to several speakers aranged around the central pillar. I like this idea but I think it could be difficult making this in real life with the right constraints to make it work in society, with theft and noise pollution and peoples different tastes in music but great concept! Good work Lauren!
ARCHDES week 4-5
Monday 22 August 2011
Tuesday 16 August 2011
the design process!!
ok so here are the pages from my design book that i took photos of to help when you mark my work to show how i did quite a bit of work not only on second life and on my blog but also in my sketchbook!
so as you can see this was my final design concept before i entered second life, and as you can see from the image below it has been developed quite a lot just from using second life as a design tool.
i hope you enjoyed this project!
so as you can see this was my final design concept before i entered second life, and as you can see from the image below it has been developed quite a lot just from using second life as a design tool.
i hope you enjoyed this project!
DONE..!!!......hopefully... :P
so now i've taken away a lot of the extra walls and have just left the 2 window frames to excentuate the nature.
here is the scripting or interactive element playing its part. "snug" "shade please" to bring the 2 elements closer to you, and "but i love the sun" and "let me out" to move them away to make it easier to sit down. the roof is to stop rain and sun, the table moves closer to remove the awkward getting in getting out picnic table situation.
here is the scripting or interactive element playing its part. "snug" "shade please" to bring the 2 elements closer to you, and "but i love the sun" and "let me out" to move them away to make it easier to sit down. the roof is to stop rain and sun, the table moves closer to remove the awkward getting in getting out picnic table situation.
as you can see here the grass and the clump of trees are framed by these hollowed prims.
i chose to stick to straight white prims and sculpties as a texture because it looks clean. and we all know that if we are going to eat our meal we want to eat it somewhere clean!
another try!!
so i think im happy with what i've done. after struggling away on second life for a while trying out different positions, different ideas and such here are some screenies i took, i placed it on the side of chirag's building so it has a location.
so as you can see i was looking at the idea of capturing the nature pockets amongst the noise of the city, i did not create these patches of trees or the greenery i simply framed it and hence presented it.
one thing i'm not entirely happy with with this building though is the "messyness" of the exterior i think my next step is to tidy it up a bit.
so as you can see i was looking at the idea of capturing the nature pockets amongst the noise of the city, i did not create these patches of trees or the greenery i simply framed it and hence presented it.
one thing i'm not entirely happy with with this building though is the "messyness" of the exterior i think my next step is to tidy it up a bit.
finally made it on!!!!
so today i made my way into studio to finally get back on second life! below are some images of what i have been up to!
so this was a few hours in archmaxthingy!!!! so my idea was to make some kindof park bench thing.
here is my frst attempt
so as you can see it was quite rigid a square whih i like but apparantly we where supposed to include a sculptie... and scripting... hahahha... hence came a head hitting desk and a bit longer before i made mak 2!
so as you can see i've used the sculptie i made and the proble is that on second life because of the interface you could't actually site on it!!! oh no!!! this was a huge huge hassle and so what i did was incorperate the flat boxlike surfaces and the smoothe flowing sculptie aswell as some scripting!
so now because of the flat sitting surface you can actually sit down also the interactive element to help out with an isse i came over because the avatar could not sit because the table was too close to the seat so you could not actually sit... now when you say "snug" the table somes closer, when you say "let me out" it extends, when you type "shade please" the roof lowers when you type "but i love the sun" it lifts.
now what i need to think about is context, where in the site i position my architecture. i think an idea could be to place my object several times all over the site around buildings an also somehow control the view.
so this was a few hours in archmaxthingy!!!! so my idea was to make some kindof park bench thing.
here is my frst attempt
so as you can see it was quite rigid a square whih i like but apparantly we where supposed to include a sculptie... and scripting... hahahha... hence came a head hitting desk and a bit longer before i made mak 2!
so as you can see i've used the sculptie i made and the proble is that on second life because of the interface you could't actually site on it!!! oh no!!! this was a huge huge hassle and so what i did was incorperate the flat boxlike surfaces and the smoothe flowing sculptie aswell as some scripting!
so now because of the flat sitting surface you can actually sit down also the interactive element to help out with an isse i came over because the avatar could not sit because the table was too close to the seat so you could not actually sit... now when you say "snug" the table somes closer, when you say "let me out" it extends, when you type "shade please" the roof lowers when you type "but i love the sun" it lifts.
now what i need to think about is context, where in the site i position my architecture. i think an idea could be to place my object several times all over the site around buildings an also somehow control the view.
Monday 15 August 2011
second life is still not working on my laptop!
as you can see by the title second life is still not working on my machine however this is ok because i can just do the design on my pad then get the idea finalised then i can just spend a night at studio or hopefully judy can fix it then i can do it all at home, scripting and all!
tuesday!!!
ok, so now from talking to judy i've changed... developed my idea further and instead of doing a place of spiritual sustenance i have decided to deal with the issue of a place to eat, because in auckland city there are a lot of small shops that do takeaway meals however where do people eat them? on the go? in their cars? why not in my pod! my eating pod thing, even though the tutors are continually saying DON'T MAKE A POD DONT MAKE IT IN A PARK! i think i'm justified! haha! ok so im going to design a series of private yet open eating pods with constricted views or open views of the park, a private place to eat your takeaways that means you dont spill it all over your tie. i might also make some pods that would accommodate for more than one person. possibly 2 singles a double and then a pod for four. anyway! back to the drawing board to sketch up some ideas, hopefully i have my building sorted so i can get on second life and get it made tomorrow. maybe i could make a pod that can connect to others and by scripting set the motion so depending on what number you say then singular pods come together and react to form areas that accommodate for the right number of people.
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